So I am contemplating whether or not to add a Pre-Generated Map or a randomly generated map into my game. But I also need to add Tile properties into the map (i.e. so that water tiles aren’t being walked on by the player, etc.). Which way is better, to add tile properties to an existing image file or to add tile properties to a randomly generated map?
I want to make it so that I can add Tile properties to a pre-generated map as I already have one ready to go, but is it even possible to add tile properties to a pre-generated map?
I am using Java and the Slick2D gaming engine.